From fee9c17044a50ecb18bb1c589d82d69977af40e9 Mon Sep 17 00:00:00 2001 From: Claude Dawkins Date: Thu, 23 Oct 2025 08:16:10 +0000 Subject: [PATCH] Add 'How to Show Artificial Intelligence Some Common Sense' --- How-to-Show-Artificial-Intelligence-Some-Common-Sense.md | 1 + 1 file changed, 1 insertion(+) create mode 100644 How-to-Show-Artificial-Intelligence-Some-Common-Sense.md diff --git a/How-to-Show-Artificial-Intelligence-Some-Common-Sense.md b/How-to-Show-Artificial-Intelligence-Some-Common-Sense.md new file mode 100644 index 0000000..7f86cff --- /dev/null +++ b/How-to-Show-Artificial-Intelligence-Some-Common-Sense.md @@ -0,0 +1 @@ +
Five years ago, the coders at DeepMind, a London-based synthetic intelligence company, watched excitedly as an AI taught itself to play a basic arcade sport. They’d used the hot strategy of the day, deep learning, on a seemingly whimsical process: mastering Breakout,1 the Atari sport through which you bounce a ball at a wall of bricks, attempting to make each vanish. 1 Steve Jobs was working at Atari when he was commissioned to create 1976’s Breakout, [Mind Guard focus formula](https://wiki.novaverseonline.com/index.php/User:Darin42884623451) a job no other engineer wished. He roped his good friend Steve Wozniak, then at Hewlett-­Packard, into serving to him. Deep studying is self-schooling for machines \ No newline at end of file